![]() Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. ![]() If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Tilemap have 2 bytes (LSB) for each metatile.Your IP address has been temporarily blocked due to a large number of HTTP requests. , 240 to (black)Ĥ: Color 4 is special (transparent/background/.?)Įach tile is 8 x 8 pixels, with 256 colors (using a palette).Įach metatile consist of 2 x 2 tiles (16 x 16 pixels). ![]() ~.Ĥ8.49: Chunk ID with tile definitions (pixels)ĥ0.51: Chunk ID with metatile definitions (4 tiles)Ħ7: N chunks of unknown type, length 14, terminated by FF FFĦ7+N*14+2: N chunks of palette data, length 3, terminated by FF FFĠ.1: Chunk ID? (list terminates if this is FFFF)Ġ.1: Chunk ID (list terminates if this is FFFF)Ģ: First color index (multiply this with 3 and copy data to that destination, palette is 256*3 bytesĢ: Load each chunk to its location (several chunks with different sizes may be written to the same index)ģ: Set color 16, 32, 48, 64. The game also operates with distinct "game screens", each with an index.Įach screen have a screendata chunk, which is mapped as following (2 byte (LSB) index for each):ġ9F0:940C C6 00 C8 00 CA 00 CC 00 28 00 2A 00 2C 00 2E 00. It contains notes about the format of various files inside the main archive. Main game data archive holding the rest of the files in this list The following file formats are used by this game. The following tools are able to work with this game. Each character has a special skill and most levels require combining the skills in order to reach the exit. The player must switch between all three and get them all to the exit in order to finish each level. The Lost Vikings is a platformer with three characters to control, all in the same level at the same time. ![]()
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